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Enhance your Unity scenes with RiderFlow: A visual tool for scene structure and connections. Download for free.


RiderFlow: A Free Plugin for Unity Editor That Helps You Build and Manage Your 3D Scenes




If you are a Unity developer, you know how important it is to have a good understanding of your scenes and assets. You also know how challenging it can be to navigate, search, organize, and update them, especially when they become complex and large. That's why you need a tool that can help you with these tasks and make your life easier. That's why you need RiderFlow.


What is RiderFlow and why you should use it




RiderFlow is a scenery tool for Unity developers




RiderFlow is a free plugin for the Unity Editor that helps you gain a deeper understanding of scenes. It provides you with the tools you need to instantly navigate and search through the scenes, understand the connections between scene elements, and manage a scene effectively. Prototyping has never been so quick and easy in Unity!




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RiderFlow is a scenery tool for the members of a team using the Unity Editor level designers, game designers, artists, and coders. Its sibling, JetBrains Rider, is a C# and Unity scripting editor for coders. When combined, they provide you with a full suite of powerful tools to boost your Unity development at all stages.


RiderFlow provides you with powerful features to work with scenes




RiderFlow has some very cool features that can help you work with scenes in the Unity Editor. Here they are at a glance:


  • Search Everywhere. Quickly search throughout your project for anything. Use a simple shortcut to bring up the search pop-up window and look for GameObjects in scenes, files, and actions in the Unity Editor.



  • Find Usages. Use Find usages to learn where the asset is used in scenes, other assets, and prefabs. Simply right-click on an asset, find usages of that asset in the current scene, and highlight them while everything else is grayed out.



  • Sections, Notes, and Bookmarks. Make it easier to handle complex scenes by grouping objects by color in the Hierarchy panel. Give each object a name, set a color, add notes, and add bookmarks to get back to it later. You can share your notes and bookmarks with your team.



  • Scene View Management toolbar. Scene view management toolbar is your compass for navigating complex scenes. It provides several tools to manage your scene activities efficiently. There is the search tool that only shows assets that you can use in the scene and allows you to drag assets from your search results directly into it. There is also the camera action tool that saves the current camera position as a preset, assigns a shortcut to it, and helps you switch between presets.



  • Replace Objects refactoring. Replace objects refactoring is a unique RiderFlow feature that allows you to quickly replace one or more objects in a scene and automatically update any references.



  • Smart editor powered by Rider. RiderFlow is integrated with Rider, the powerful C# and Unity scripting editor. You can use Rider to edit your scripts, debug your code, run tests, and more. RiderFlow and Rider work together seamlessly to provide you with the best coding experience in Unity.



RiderFlow is free and easy to install




RiderFlow is a free plugin that you can download from the Unity Asset Store. You can also install it directly from Rider by going to Tools Unity Install Unity Editor Plugin. To use RiderFlow, you need to have Rider installed on your machine. You can download a free trial of Rider from the JetBrains website. RiderFlow works with Unity 2019.4 or later.


How to use RiderFlow in your Unity project




Now that you know what RiderFlow is and why you should use it, let's see how you can use it in your Unity project. Here are some examples of how RiderFlow can help you with different tasks related to scenes.


Search everything everywhere with Search Everywhere popup




One of the most useful features of RiderFlow is the Search Everywhere popup. It allows you to quickly search for anything in your project, such as GameObjects, assets, files, actions, and more. You can access it by pressing Shift+Shift or by clicking on the magnifying glass icon in the toolbar.


The Search Everywhere popup has several tabs that let you filter your search results by different categories. For example, you can use the Unity tab to search for GameObjects in scenes, prefabs, and assets. You can also use the Files tab to search for files by name or content. You can also use the Actions tab to search for actions that you can perform in the Unity Editor, such as creating a new script, opening a scene, or running the game.


When you find what you are looking for, you can simply press Enter to open it or perform the action. You can also use the arrow keys to navigate through the search results and press F4 to preview them in a separate window. You can also drag and drop items from the search results directly into your scene or hierarchy.


Visually understand the scene structure with Find Usages




Another feature that can help you understand your scenes better is Find Usages. It allows you to see where an asset is used in scenes, other assets, and prefabs. For example, if you want to know where a texture is used in your project, you can right-click on it and select Find Usages. This will show you a list of all the places where the texture is used.


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You can also use Find Usages to highlight the usages of an asset in the current scene. For example, if you want to see where a GameObject is used in your scene, you can right-click on it and select Find Usages in Scene. This will highlight all the instances of that GameObject in the scene view while everything else is grayed out. You can also press F12 to jump to the next usage or Shift+F12 to jump to the previous one.


Find your way through complex scenes with sections, notes, and bookmarks


When you are working with complex scenes, it can be hard to keep track of everything and remember what each object does. That's why RiderFlow provides you with some handy tools to organize your scenes and make them more readable. These tools are sections, notes, and bookmarks.


Sections are a way to group objects by color in the hierarchy panel. You can create a section by selecting one or more objects and pressing Ctrl+Alt+S. You can then give the section a name, choose a color, and add a description. Sections help you visually separate different parts of your scene and make it easier to find what you need.


Notes are a way to add comments to your objects in the hierarchy panel. You can create a note by selecting an object and pressing Ctrl+Alt+N. You can then type your note and press Enter. Notes help you document your scene and explain what each object does.


Bookmarks are a way to mark objects that you want to return to later. You can create a bookmark by selecting an object and pressing Ctrl+Alt+B. You can then assign a shortcut to the bookmark and press Enter. Bookmarks help you quickly jump to important objects in your scene.


You can share your sections, notes, and bookmarks with your team by saving them as a RiderFlow file. You can also import and export them as JSON files.


Effectively manage scenes with Scene View Management toolbar




The Scene View Management toolbar is another fe


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